Nicolas Turcev
Author
Pub. Date
[2018]
Description
Throughout his entire career, Taro Yoko has always felt disheartened by the image of humanity reflected in most big-budget video games, which propose the use of firearms as the principal means of action. Through his own work, from Drakengard to NieR: Automata, this artist attempts to explore the reasons behind our strange fascination with conflict. In this book we explore the contours of his games, the behind-the-scenes of their development, the...